The previous update for Fallout Shelter included a hardcore survival mode, cloud save functionality, a new statistics page, the appearance of a “Mysterious Stranger,” and the addition of Piper, a character from the upcoming Fallout 4. With this update, we also noticed far fewer Deathclaw attacks. You can send out as many as you can handle. Speaking of the Wastelands, it seems that Bethesda has removed the much-hated explorer limit cap. We will try to get a bunch of people in the new costumes in one room for a party when they return. The Friday the 13th-inspired horror fan and greaser outfits have been around for a while, and though they were not part of this latest update, they really do fit in with the holiday spirit. These guys were on their way back before the update was even launched, so the costumes were added to their inventory upon their return. The only difference is that rather than running a horrific experiment that bends the laws of morality, players are actually expected to meet the needs of their growing population.Some of our explorers out in the Wasteland appear to have found some costumes. Essentially, players are tasked with building a Vault-Tec shelter like the ones found in nearly every Fallout game. While Shelter’s specific profits remain tantalizing vague, it was once reported that Candy Crush was raking in more than $2 million a day at one point.įallout Shelter is pretty straightforward in its design, aping some of the features found in previous mobile titles like Tiny Tower. A mere three days after it’s Jrelease date, Eurogamer reported that Fallout Shelter was making more money than Candy Crush Saga thanks to some cleverly designed in-app purchases. Of course, the game’s release had the added benefit of making Bethesda just bucketloads of money. The developer went another step by releasing a free-to-play mobile builder, Fallout Shelter, a neat little mobile title designed to keep Fallout fans from losing their shit in anticipation of the major console release. Last June, Bethesda Softworks gave its fans a big surprise at E3 when they made the virtually unheard of move to both announce and launch a major game - the well-received Fallout 4 - inside of six months.
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